![]() ![]() There are several different MP modes available, the main ones being Domination, Assault and Tug of War. You can play on your LAN but online is where most of us will be and for this purpose there’s the Massgate portal to help you chose a server and play a game. The Battlefield series suffered heavily from this ‘lone wolf’ approach and it still does today, so picking decent servers is critical. Or perhaps you like the idea of long range engagements, so play as artillery and wait until someone has scouted out enemy positions and then bring in the explosive rain for them.īut in practise, as we’ve seen with other games where you have to co-operate with your fellow gamer, how this works out is often in the lap of the gods as to whether you get a team that works together or end up with just a bunch of guys who all go off and do their own thing. The idea is simple, if you’ve got a guy playing as infantry or armour, maybe you should go in the air role and give him helicopter cover… or he could do the same for you if you’re playing as infantry and he can back you up with his tanks. Much like Team Fortress, you pick a role to play, armour, air, infantry or support and then, so the idea goes, you integrate your efforts with others on your team playing different roles. You don’t even control the full range of units available to you in the single player. ![]() Where the multiplayer game of World in Conflict differs most from the single player campaign is that you don’t control all the forces on your side. ![]() Now you’re not playing against the AI anymore, you’re playing against other people and what a devious bunch of gits they can be at times. And so on to the multiplayer where you can pretty much forget all the tactics you’ve honed in the single player campaign. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |